Real-time collaboration for level design.
Scene Fusion allows you and your team to build your visions faster, make them richer, and ship them sooner. Real-time syncing of level design allows you to iterate instantly and create more streamlined workflows.
Build Faster.
Working on games is becoming a greater challenge, with bigger budgets and bigger visions. Environment design has become one of the most time consuming activities. Scene Fusion is designed to compliment existing source control solutions to allow your team to design levels together. Whether you create with, train, or supervise your designers, it accelerates your process significantly and saves you money. If your team is local or remote, Scene Fusion will seamlessly allow you to share and collaborate on scenes in the most popular game engines.
Scene Fusion has been invaluable for me and my team in our collaborative process, and makes environment reviews more productive. We can iterate quickly allowing us to develop massive environments which are synchronized across the network instantly, allowing us to focus on our titles development, rather than on source control workarounds.
Jared Merritt, Technical Lead at Binary Spiders (http://binaryspiders.com)
Scene fusion is a game changer in the classroom! The importance of having real time collaboration as we design and develop games and animations can not be under overstated. If you are not using scene fusion you should be!
Jeremy Wright, Instructor as Great Plains Technology Center (https://greatplains.edu/)
’m a huge fan of what they are doing over at KinematicSoup. Scene fusion is a powerful tool that is a critical part of our creative process @ Synty Studios. It allows our team of artists to create our popular demo scenes together in real-time. From the placement of the first asset to the final small details, Scene Fusion handles absolutely massive level builds. Our team can work from remote locations all over our home country of New Zealand with no issues as the performance is fast an efficient over the net.
Mike Clephane, Lead at Synty Studios (www.syntystudios.com)
Engines supported
for Unity
Try the Free version, and if it works out for you, talk to us about licensing options to suit your needs!
FOr Unreal
Scene Fusion for Unreal. Powered by the new Scene Fusion 2 back-end..